/* * (C) 2006-2011 by Pablo Neira Ayuso * (C) 2011 by Vyatta Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "conntrackd.h" #include "sync.h" #include "network.h" #include "alarm.h" #include "cache.h" #include "queue.h" #include #include struct cache_alarm { struct queue_node qnode; struct cache_object *obj; struct alarm_block alarm; }; static void alarm_enqueue(struct cache_object *obj, int query); static void refresher(struct alarm_block *a, void *data) { struct cache_object *obj = data; add_alarm(a, random() % CONFIG(refresh) + 1, ((random() % 5 + 1) * 200000) - 1); alarm_enqueue(obj, NET_T_STATE_CT_UPD); } static void cache_alarm_add(struct cache_object *obj, void *data) { struct cache_alarm *ca = data; queue_node_init(&ca->qnode, Q_ELEM_OBJ); ca->obj = obj; init_alarm(&ca->alarm, obj, refresher); add_alarm(&ca->alarm, random() % CONFIG(refresh) + 1, ((random() % 5 + 1) * 200000) - 1); } static void cache_alarm_update(struct cache_object *obj, void *data) { struct cache_alarm *ca = data; add_alarm(&ca->alarm, random() % CONFIG(refresh) + 1, ((random() % 5 + 1) * 200000) - 1); } static void cache_alarm_destroy(struct cache_object *obj, void *data) { struct cache_alarm *ca = data; queue_del(&ca->qnode); del_alarm(&ca->alarm); } static struct cache_extra cache_alarm_extra = { .size = sizeof(struct cache_alarm), .add = cache_alarm_add, .update = cache_alarm_update, .destroy = cache_alarm_destroy }; static int alarm_recv(const struct nethdr *net) { unsigned int exp_seq; /* * Ignore error messages: Although this message type is not ever * generated in alarm mode, we don't want to crash the daemon * if someone nuts mixes ftfw and alarm. */ if (net->flags) return 1; /* * Multicast sequence tracking: we keep track of multicast messages * although we don't do any explicit message recovery. So, why do * we do sequence tracking? Just to let know the sysadmin. * * Let t be 1 < t < RefreshTime. To ensure consistency, conntrackd * retransmit every t seconds a message with the state of a certain * entry even if such entry did not change. This mechanism also * provides passive resynchronization, in other words, there is * no facility to request a full synchronization from new nodes that * just joined the cluster, instead they just get resynchronized in * RefreshTime seconds at worst case. */ nethdr_track_seq(net->seq, &exp_seq); return 0; } static void alarm_enqueue(struct cache_object *obj, int query) { struct cache_alarm *ca = cache_get_extra(obj); if (queue_add(STATE_SYNC(tx_queue), &ca->qnode) > 0) cache_object_get(obj); } static int tx_queue_xmit(struct queue_node *n, const void *data) { struct nethdr *net; queue_del(n); switch(n->type) { case Q_ELEM_CTL: net = queue_node_data(n); nethdr_set_ctl(net); HDR_HOST2NETWORK(net); multichannel_send(STATE_SYNC(channel), net); queue_object_free((struct queue_object *)n); break; case Q_ELEM_OBJ: { struct cache_alarm *ca; int type; ca = (struct cache_alarm *)n; type = object_status_to_network_type(ca->obj); net = ca->obj->cache->ops->build_msg(ca->obj, type); multichannel_send(STATE_SYNC(channel), net); cache_object_put(ca->obj); break; } } return 0; } static void alarm_xmit(void) { queue_iterate(STATE_SYNC(tx_queue), NULL, tx_queue_xmit); } struct sync_mode sync_alarm = { .internal_cache_flags = NO_FEATURES, .external_cache_flags = TIMER, .internal_cache_extra = &cache_alarm_extra, .recv = alarm_recv, .enqueue = alarm_enqueue, .xmit = alarm_xmit, };