# # Synchronizer settings # Sync { Mode NOTRACK { # # This parameter allows you to set an initial fixed timeout # for the committed entries when this node goes from backup # to primary. This mechanism provides a way to purge entries # that were not recovered appropriately after the specified # fixed timeout. If you set a low value, TCP entries in # Established states with no traffic may hang. For example, # an SSH connection without KeepAlive enabled. If not set, # the daemon uses an approximate timeout value calculation # mechanism. By default, this option is not set. # # CommitTimeout 180 # # If the firewall replica goes from primary to backup, # the conntrackd -t command is invoked in the script. # This command schedules a flush of the table in N seconds. # This is useful to purge the connection tracking table of # zombie entries and avoid clashes with old entries if you # trigger several consecutive hand-overs. Default is 60 seconds. # # PurgeTimeout 60 } # # Multicast IP and interface where messages are # broadcasted (dedicated link). IMPORTANT: Make sure # that iptables accepts traffic for destination # 225.0.0.50, eg: # # iptables -I INPUT -d 225.0.0.50 -j ACCEPT # iptables -I OUTPUT -d 225.0.0.50 -j ACCEPT # Multicast { # # Multicast address: The address that you use as destination # in the synchronization messages. You do not have to add # this IP to any of your existing interfaces. If any doubt, # do not modify this value. # IPv4_address 225.0.0.50 # # The multicast group that identifies the cluster. If any # doubt, do not modify this value. # Group 3780 # # IP address of the interface that you are going to use to # send the synchronization messages. Remember that you must # use a dedicated link for the synchronization messages. # IPv4_interface 192.168.100.100 # # The name of the interface that you are going to use to # send the synchronization messages. # Interface eth2 # The multicast sender uses a buffer to enqueue the packets # that are going to be transmitted. The default size of this # socket buffer is available at /proc/sys/net/core/wmem_default. # This value determines the chances to have an overrun in the # sender queue. The overrun results packet loss, thus, losing # state information that would have to be retransmitted. If you # notice some packet loss, you may want to increase the size # of the sender buffer. The default size is usually around # ~100 KBytes which is fairly small for busy firewalls. # Note: This protocol is best effort, it is really recommended # to increase the buffer size. # SndSocketBuffer 1249280 # The multicast receiver uses a buffer to enqueue the packets # that the socket is pending to handle. The default size of this # socket buffer is available at /proc/sys/net/core/rmem_default. # This value determines the chances to have an overrun in the # receiver queue. The overrun results packet loss, thus, losing # state information that would have to be retransmitted. If you # notice some packet loss, you may want to increase the size of # of the sender buffer. The default size is usually around # ~100 KBytes which is fairly small for busy firewalls. # Note: This protocol is best effort, it is really recommended # to increase the buffer size. # RcvSocketBuffer 1249280 # # Enable/Disable message checksumming. This is a good # property to achieve fault-tolerance. In case of doubt, do # not modify this value. # Checksum on } # # You can specify more than one dedicated link. Thus, if one dedicated # link fails, conntrackd can fail-over to another. Note that adding # more than one dedicated link does not mean that state-updates will # be sent to all of them. There is only one active dedicated link at # a given moment. The `Default' keyword indicates that this interface # will be selected as the initial dedicated link. You can have # up to 4 redundant dedicated links. Note: Use different multicast # groups for every redundant link. # # Multicast Default { # IPv4_address 225.0.0.51 # Group 3781 # IPv4_interface 192.168.100.101 # Interface eth3 # # SndSocketBuffer 1249280 # # RcvSocketBuffer 1249280 # Checksum on # } # # You can use Unicast UDP instead of Multicast to propagate events. # Note that you cannot use unicast UDP and Multicast at the same # time, you can only select one. # # UDP { # # UDP address that this firewall uses to listen to events. # # IPv4_address 192.168.2.100 # # or you may want to use an IPv6 address: # # IPv6_address fe80::215:58ff:fe28:5a27 # # Destination UDP address that receives events, ie. the other # firewall's dedicated link address. # # IPv4_Destination_Address 192.168.2.101 # # or you may want to use an IPv6 address: # # IPv6_Destination_Address fe80::2d0:59ff:fe2a:775c # # UDP port used # # Port 3780 # # The name of the interface that you are going to use to # send the synchronization messages. # # Interface eth2 # # The sender socket buffer size # # SndSocketBuffer 1249280 # # The receiver socket buffer size # # RcvSocketBuffer 1249280 # # Enable/Disable message checksumming. # # Checksum on # } } # # General settings # General { # # Set the nice value of the daemon, this value goes from -20 # (most favorable scheduling) to 19 (least favorable). Using a # very low value reduces the chances to lose state-change events. # Default is 0 but this example file sets it to most favourable # scheduling as this is generally a good idea. See man nice(1) for # more information. # Nice -20 # # Number of buckets in the cache hashtable. The bigger it is, # the closer it gets to O(1) at the cost of consuming more memory. # Read some documents about tuning hashtables for further reference. # HashSize 32768 # # Maximum number of conntracks, it should be double of: # $ cat /proc/sys/net/netfilter/nf_conntrack_max # since the daemon may keep some dead entries cached for possible # retransmission during state synchronization. # HashLimit 131072 # # Logfile: on (/var/log/conntrackd.log), off, or a filename # Default: off # LogFile on # # Syslog: on, off or a facility name (daemon (default) or local0..7) # Default: off # #Syslog on # # Lockfile # LockFile /var/lock/conntrack.lock # # Unix socket configuration # UNIX { Path /var/run/conntrackd.ctl Backlog 20 } # # Netlink event socket buffer size. If you do not specify this clause, # the default buffer size value in /proc/net/core/rmem_default is # used. This default value is usually around 100 Kbytes which is # fairly small for busy firewalls. This leads to event message dropping # and high CPU consumption. This example configuration file sets the # size to 2 MBytes to avoid this sort of problems. # NetlinkBufferSize 2097152 # # The daemon doubles the size of the netlink event socket buffer size # if it detects netlink event message dropping. This clause sets the # maximum buffer size growth that can be reached. This example file # sets the size to 8 MBytes. # NetlinkBufferSizeMaxGrowth 8388608 # # If the daemon detects that Netlink is dropping state-change events, # it automatically schedules a resynchronization against the Kernel # after 30 seconds (default value). Resynchronizations are expensive # in terms of CPU consumption since the daemon has to get the full # kernel state-table and purge state-entries that do not exist anymore. # Be careful of setting a very small value here. You have the following # choices: On (enabled, use default 30 seconds value), Off (disabled) # or Value (in seconds, to set a specific amount of time). If not # specified, the daemon assumes that this option is enabled. # # NetlinkOverrunResync On # # By default, the daemon receives state updates following an # event-driven model. You can modify this behaviour by switching to # polling mode with the PollSecs clause. This clause tells conntrackd # to dump the states in the kernel every N seconds. With regards to # synchronization mode, the polling mode can only guarantee that # long-lifetime states are recovered. The main advantage of this method # is the reduction in the state replication at the cost of reducing the # chances of recovering connections. # # PollSecs 15 # # The daemon prioritizes the handling of state-change events coming # from the core. With this clause, you can set the maximum number of # state-change events (those coming from kernel-space) that the daemon # will handle after which it will handle other events coming from the # network or userspace. A low value improves interactivity (in terms of # real-time behaviour) at the cost of extra CPU consumption. # Default (if not set) is 100. # # EventIterationLimit 100 # # Event filtering: This clause allows you to filter certain traffic, # There are currently three filter-sets: Protocol, Address and # State. The filter is attached to an action that can be: Accept or # Ignore. Thus, you can define the event filtering policy of the # filter-sets in positive or negative logic depending on your needs. # You can select if conntrackd filters the event messages from # user-space or kernel-space. The kernel-space event filtering # saves some CPU cycles by avoiding the copy of the event message # from kernel-space to user-space. The kernel-space event filtering # is prefered, however, you require a Linux kernel >= 2.6.29 to # filter from kernel-space. If you want to select kernel-space # event filtering, use the keyword 'Kernelspace' instead of # 'Userspace'. # Filter From Userspace { # # Accept only certain protocols: You may want to replicate # the state of flows depending on their layer 4 protocol. # Protocol Accept { TCP } # # Ignore traffic for a certain set of IP's: Usually all the # IP assigned to the firewall since local traffic must be # ignored, only forwarded connections are worth to replicate. # Note that these values depends on the local IPs that are # assigned to the firewall. # Address Ignore { IPv4_address 127.0.0.1 # loopback IPv4_address 192.168.0.100 # virtual IP 1 IPv4_address 192.168.1.100 # virtual IP 2 IPv4_address 192.168.0.1 IPv4_address 192.168.1.1 IPv4_address 192.168.100.100 # dedicated link ip # # You can also specify networks in format IP/cidr. # IPv4_address 192.168.0.0/24 } # # Uncomment this line below if you want to filter by flow state. # This option introduces a trade-off in the replication: it # reduces CPU consumption at the cost of having lazy backup # firewall replicas. The existing TCP states are: SYN_SENT, # SYN_RECV, ESTABLISHED, FIN_WAIT, CLOSE_WAIT, LAST_ACK, # TIME_WAIT, CLOSED, LISTEN. # # State Accept { # ESTABLISHED CLOSED TIME_WAIT CLOSE_WAIT for TCP # } } }