#ifndef _XT_U32_H #define _XT_U32_H 1 enum xt_u32_ops { XT_U32_AND, XT_U32_LEFTSH, XT_U32_RIGHTSH, XT_U32_AT, }; struct xt_u32_location_element { __u32 number; __u8 nextop; }; struct xt_u32_value_element { __u32 min; __u32 max; }; /* * Any way to allow for an arbitrary number of elements? * For now, I settle with a limit of 10 each. */ #define XT_U32_MAXSIZE 10 struct xt_u32_test { struct xt_u32_location_element location[XT_U32_MAXSIZE+1]; struct xt_u32_value_element value[XT_U32_MAXSIZE+1]; __u8 nnums; __u8 nvalues; }; struct xt_u32 { struct xt_u32_test tests[XT_U32_MAXSIZE+1]; __u8 ntests; __u8 invert; }; #endif /* _XT_U32_H */