#ifndef _XT_U32_H #define _XT_U32_H 1 enum xt_u32_ops { XT_U32_AND, XT_U32_LEFTSH, XT_U32_RIGHTSH, XT_U32_AT, }; struct xt_u32_location_element { u_int32_t number; u_int8_t nextop; }; struct xt_u32_value_element { u_int32_t min; u_int32_t max; }; /* * Any way to allow for an arbitrary number of elements? * For now, I settle with a limit of 10 each. */ #define XT_U32_MAXSIZE 10 struct xt_u32_test { struct xt_u32_location_element location[XT_U32_MAXSIZE+1]; struct xt_u32_value_element value[XT_U32_MAXSIZE+1]; u_int8_t nnums; u_int8_t nvalues; }; struct xt_u32 { struct xt_u32_test tests[XT_U32_MAXSIZE+1]; u_int8_t ntests; u_int8_t invert; }; #endif /* _XT_U32_H */