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authorPablo Neira Ayuso <pablo@netfilter.org>2021-04-29 22:09:15 +0200
committerPablo Neira Ayuso <pablo@netfilter.org>2021-05-02 23:30:35 +0200
commit45a84088ecbdd7403de849e169fe2f57f34a8bf1 (patch)
treee36851f77d717209b9befc6d584f77c91d0ebc69 /include/rule.h
parenteac934393c18c094da3dba2131340f3a82459d97 (diff)
cache: add hashtable cache for object
This patch adds a hashtable for object lookups. This patch also splits table->objs in two: - Sets that reside in the cache are stored in the new tables->cache_obj and tables->cache_obj_ht. - Set that defined via command line / ruleset file reside in tables->obj. Sets in the cache (already in the kernel) are not placed in the table->objs list. By keeping separated lists, objs defined via command line / ruleset file can be added to cache. Signed-off-by: Pablo Neira Ayuso <pablo@netfilter.org>
Diffstat (limited to 'include/rule.h')
-rw-r--r--include/rule.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/rule.h b/include/rule.h
index b238c85b..f264bc8a 100644
--- a/include/rule.h
+++ b/include/rule.h
@@ -157,6 +157,7 @@ struct table {
struct scope scope;
struct cache chain_cache;
struct cache set_cache;
+ struct cache obj_cache;
struct list_head chains;
struct list_head sets;
struct list_head objs;
@@ -484,6 +485,7 @@ struct secmark {
*/
struct obj {
struct list_head list;
+ struct cache_item cache;
struct location location;
struct handle handle;
uint32_t type;
@@ -504,9 +506,6 @@ struct obj {
struct obj *obj_alloc(const struct location *loc);
extern struct obj *obj_get(struct obj *obj);
void obj_free(struct obj *obj);
-void obj_add_hash(struct obj *obj, struct table *table);
-struct obj *obj_lookup(const struct table *table, const char *name,
- uint32_t type);
struct obj *obj_lookup_fuzzy(const char *obj_name,
const struct nft_cache *cache,
const struct table **t);